So you want to be a Tailor?
Perhaps you admire those flowing robes or maybe you're just a fan of pink. If so then Tailoring is for you! In addition to being a good profession that provides armor for Warlocks, Mages and Priests, these are also the only folks that can make regular bags and a few specialty bags too.
Companion Skills :-
Since Tailoring doesn't require a gathering profession, there are a number of other companion crafts you can choose. A gathering profession would be good as an income generator, the most useful of which would be Skinning since bag and boot recipes tend to use leather. Many people choose Enchanting to go with Tailoring since Enchanting does not require a gathering skill either. As a Tailor you'll be able to create your own items for disenchanting, so that's a nice bonus.
To begin your Tailoring adventure, you'll want to find a trainer. Most major cities have a full selection of the various trainers, simply ask a guard to mark your mini-map. There are also trainers located in some towns in various newbie zones, but this isn't reliable so your best bet is to take care of this in the city. Keep in mind that you should be level 5 before you seek a trainer.
Bolts of Cloth :
Once you learn the first few recipes from your trainer, you'll notice that they require 'bolts' of linen. Bolts of fabric are made from the various pieces of cloth that you'll receive as loot during your adventures in Azeroth. You need to convert all of this cloth into bolts for use in your recipes. You also get skill points making the bolts, so I highly recommend that you make bolts as much as possible while you still gain points for doing so. If you happen to end up with stacks of cloth before you gain the ability to create bolts with it, it's probably smart to store them in the bank and save them for easy points later on.
As you move through the various recipes, you'll start using higher level types of cloth. The first recipes use Linen, followed by Wool, Silk, Mageweave, Runecloth and finally Netherweave. Here's a chart to show the progression of cloth types as they relate to mobs and recipes, plus the amount needed to create bolts.
Thursday, August 13, 2009
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